

If you’re looking to compare Siralim Ultimate to other games, you might think of it as Pokemon meets Diablo, or more accurately, Dragon Warrior Monsters meets Path of Exile. Siralim Ultimate is a really, really, really big game. For that reason, this store description is extremely detailed to help you get a grip on exactly what you can expect from the game.

If you're not up to read it all, though, here's a quick rundown of some of the main features: 1200+ creatures to collect Fuse your creatures together - the offspring inherits its parents’ stats, traits, and even the way they look! Randomly generated dungeons spanning 30 tilesets Customize your castle with thousands of different decorations Engage in strategic 6v6 battles Craft Artifacts and Spell Gems for your creatures Choose from one of 30 specializations for your character and earn perks that change the way your creatures fight in battle Insane amount of post-story content that will keep you engaged for thousands of hours (yes, really!) For the last century, the kingdoms of Nex and Siralim have enjoyed a prosperous alliance fueled by generous trade, unbiased distribution of territory, and a common goal to make the lands of Rodia safe for its inhabitants. Together, the two kingdoms have grown to become the most powerful in the world. But as we all know, power can corrupt even the most virtuous of souls. As I played Siralim Ultimate, perhaps one of the most intriguing and compelling aspects about the game is how intelligently it weaves in mechanics from all kinds of genres into the turn-based, procedural-generation floor crawling loop.Īs the ruler of Siralim, you just received word that King Lucius of Nex has obtained the Ultimate Nether Orb - a powerful relic that can be used to control the gods themselves.First, it’s about picking a class. Stuffing so many mechanics together can result in a lack of cohesive vision, but it’s pretty clear this game revels in providing as many interlocking systems as possible. There are numerous and varied classes to pick from. The Druid thrives on using only one or a few creatures, “lone wolf” style instead of the standard roster of six active monsters, the Reaver gets stronger and stronger the longer you stay in combat, Necromancers can summon minions, and more. I went with the Hell Knight for my first class, taking to heart that you can respec later in the game fairly easily.

Hell Knight is all about attacking and attacking hard with the basic Attack command and getting big bonuses from it, like being able to splash damage every enemy in the fight, attacking twice for each command, and dishing out debuffs, crits, and more on every swing.

The story content of the game should take you about ten hours or so (depending on class, spec, creatures, and grinding… lots of factors here and there’s no rush) and it functions as a tutorial, essentially. And that’s okay in a game like this, honestly. The narrative is merely a means to an end that gives the player a reason to keep plodding through the infinite dungeons.
SIRALIM ULTIMATE CLASSES HOW TO
Siralim ultimate code how to#Īlong the way, you learn how to build up your home base, enhance the many different NPC utilities available to help augment and craft your monster team to perfection, and meet the many different gods you can build loyalty with as the game drip feeds out various systems as you proceed down into the depths, one level at a time. Siralim doesn’t punish you for death much at all, you respawn comfortably back in your castle should you wipe.
